🔗 Share this article Inside the Fallout Universe, the Gaming World’s Most Unexpected Television Success The post-apocalyptic TV series has made a triumphant return to Prime Video, and it's accurate to state that audiences were delightfully shocked by the caliber of its first season. By depicting the atomic-age, nuclear-ravaged United States through the eyes of three different characters, it effectively portrayed various facets of the gamer's adventure. There was vault-dweller Lucy, attempting to act with integrity and discovering that the ruined world made that incredibly hard; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts challenging his cult's leadership and creates a lot of havoc in powered exoskeleton; and Walton Goggins's character, a fan-favorite figure who has long since lost any sense of morality out in the contaminated badlands. Setting the Stage for the Second Season The show's first season conclusion revealed a major secret about those responsible for the atomic conflict that sealed a society in underground vaults for an extended period. It also raised several enigmas unresolved for the second season – and, now, expectations are considerably elevated. “We’ll take ‘pretty good’ – we should print that on merchandise,” says the show's co-creator. “Heading into the first season, people were like, ‘Just don't mess it up’,” comments Todd Howard. “We are thrilled with the feedback to the show, so now people are bringing more enthusiasm and new expectations.” A New Vegas Vibe for Season Two The second season is set in New Vegas, the setting of the beloved game Fallout: New Vegas, which is widely regarded for having the sharpest dialogue and personalities in the series, despite the fact that it was a bit broken at launch. “It has a sun-baked feel, a Southwestern essence, that’s so key to that game,” notes the co-creator. “That dusty, blasted-out Route 66 aesthetic of the game is so much enjoyable to translate into the show.” In the series narrative, a significant amount of time has elapsed since the story of the New Vegas game by the time the protagonists make their way there. However, the creators hint that it acknowledges the player’s journey. The Importance of Physical Sets The Fallout TV series is notable for its tangible quality – its makers ensured physical models and sets were constructed, echoing the improvised nature of the settlements in the games. “Being a genre enthusiast, so many productions I watch, I’m aware that they’re all filmed against a green screen,” comments another of the showrunners. “The key objective of an translation, particularly of a interactive medium, is to seem like it’s authentic.” Actually, pretty much every element you see on-screen is real, even the infamously terrifying radioactive creatures known as Deathclaws. In the show, they are portrayed by animatronics, and were by all accounts quite terrifying up close. A Labor of Love The Fallout series resonates because it is crafted by skilled directors who are also dedicated players, alongside the original creators behind the franchise. This common understanding for the universe is apparent in the final product. The second season is being released on a episode-by-episode basis rather than as a full-season drop, representing a shift from the initial release. This format will allow for a different viewing experience, something the team themselves are excited to witness. “It has more depth, it’s more expansive, it’s funnier, it has a lot of twists,” says Howard. “I am excited to seeing what people think.”